Games

>_ ZERO DAY

Hack / Exploit / Escape

We build games that respect the player's intelligence. No hand-holding. No illusions. Just systems deep enough to get lost in.

ZERO DAY

A single-player hacking simulation where you build your rig, choose your operating system, and breach procedurally generated networks using real methodology — with an adaptive realism system that scales from accessible power fantasy to genuine cybersecurity simulation, all through a fully diegetic tiled terminal interface.

Access Systems

Access Systems

Scan networks, enumerate services, and breach targets using real-world methodology adapted for gameplay.

Exploit Vulnerabilities

Exploit Vulnerabilities

Discover CVEs, chain exploits, and escalate privileges through a simulated vulnerability ecosystem.

Global Networks

Global Networks

Navigate procedurally generated network topologies spanning corporate LANs, cloud infrastructure, and IoT meshes.

Leave No Trace

Leave No Trace

Manage heat, cover your tracks, and evade detection. Every action has a noise cost — stealth is a resource.

player@rig:~
root@localhost:~# scan 10.0.14.0/24
Scanning 256 hosts...
Host 10.0.14.27   [open] ssh, http
Host 10.0.14.36   [open] ssh, mysql
Host 10.0.15.102  [open] ssh, http, ftp
 
root@localhost:~# connect 10.0.14.27
Connected.
root@10.0.14.27:# exploit ZD-2026-0042 --target httpd
[!] Exploiting RCE in httpd 2.4.49...
[+] Shell obtained. Privilege: www-data
 
www-data@web01:$
>_

Three Tiers of Depth

Script Kiddie, Operator, or APT. The same simulation engine powers three levels of technical depth — one game, three experiences.

⚙

Your Rig, Your Rules

CPU, RAM, NIC, GPU, cooling — every component shapes your capabilities. Your hardware is your character sheet.

⍓

OS as Class

Choose your operating system identity. Each OS changes your available tools, visual presentation, and gameplay style.

PC • WINDOWS • LINUX • MACOS • STEAM DECK

Explore the Wiki → Coming to Steam